BLAZE
Buy $BLAZE ↗
$BLAZE · Robinhood Chain live · real burns

Every 3 min a new BLAZE into the chart.

All the pooled fees from every coin on the launchpad get blasted into the chart every 3 minutes. One buy. Then the tokens are burned. No team cut. Every blaze = less $BLAZE.

Next blast in

03:00

0.0000 ETH

fuel for the next blast

last blast

No fees pooled yet — this fills in as soon as the first coin gets its first buy.

$BLAZE burned by blasts

of all $BLAZE gone forever

blasted into the chart

blasts so far

$BLAZE mcap —

· price feed goes live once a $BLAZE/ETH pool is seeded on Robinhood Chain

Cumulative $BLAZE burned

No blasts yet — the chart fills in as soon as the first burn cycle fires.

How BLAZE works

No staking. No claiming. No team wallet. Fees become blazes. Blazes become burns.

1

Anyone launches a coin

One transaction deploys a fixed-supply token and its own bonding curve. No presale, no team allocation — the curve holds 100% of supply from block one.

2

Every buy feeds two burns

Buys carry a 2% fee, split 98 / 0.7 / 0.7 / 0.6: 98% actually buys the coin, 0.7% pools to blast that coin's own chart, 0.7% feeds the shared $BLAZE Burn Engine, 0.6% keeps the platform running. Sells pay a flat 1% to the platform, no burn cut.

3

Every 3 minutes, blasts fire

Each coin's own pooled fees buy and burn its own supply against its own curve, while the shared pool across every coin executes a single market buy of $BLAZE — both permissionless, callable by anyone, watched over by our keeper bot.

4

Bought tokens burn forever

Every token a blast buys — a coin's own, or $BLAZE — is sent straight to the dead address. No claiming, no staking, no team cut — just supply going down, verifiably, on-chain.

The rules of BLAZE

Simple. Every number is live from the engine. Verify all of it yourself on the block explorer.

  • 1

    On the clock

    A blast fires every 3 minutes. Always. Nobody can time it, and everybody can see it coming.

  • 2

    Full curve supply, no allocation

    Every launched coin's full supply is minted straight to its bonding curve — no team allocation, no presale, no wallet to dump from.

  • 3

    2% on buys, split four ways

    Each buy on a coin's curve splits: 98% actually buys the coin, 0.7% pools to blast that same coin's own chart, 0.7% pools into the shared Burn Engine for $BLAZE, 0.6% keeps the platform running.

  • 4

    1% on sells, flat

    Selling costs a flat 1% fee, all to the platform. No burn contribution on the way out — fees are earned on the way in, same as most bonding-curve launchpads.

  • 5

    Every coin blasts itself, too

    It's not just $BLAZE. Every coin's own pooled 0.7% cut buys and burns that coin's own supply against its own curve every 3 minutes — before it even graduates.

  • 6

    One buy, then burned

    Once an interval elapses, the pooled ETH becomes one market buy — of $BLAZE for the shared engine, of the coin itself for its own blast. What it buys is sent to the dead address immediately. Nobody can ever sell it.

  • 7

    Permissionless

    blast() and blastOwn() have no access control — anyone can call them once eligible, even if our keeper bot goes offline. The keeper is a convenience, not a dependency.

The engine

Blast every
3 min
Buy fee
2% (98 / 0.7 / 0.7 / 0.6)
Sell fee
1% flat, to treasury
Team cut on $BLAZE itself
0%
Burn destination
0x…dEaD
Trigger
permissionless

Burn Engine: 0xde3fc821

Launchpad: 0x46e000F2

The launchpad

Launch your own BLAZE.

Any coin launched on the pad blasts on its own, on the same clock as $BLAZE. Every 3 minutes its pooled fees become one buy into its own chart, burned. And every one of those buys also feeds the shared engine that buys and burns $BLAZE.

98%

buys you the coin

0.7%

blasts your own coin → burned

0.7%

blasts $BLAZE → burned

0.6%

keeps the pad running

More coins on the pad · less $BLAZE

Connect a wallet, drop a logo, send ETH. The factory deploys it, the engine runs the blasts. Nothing to babysit, ever.

Every launch is one transaction: a fixed-supply token plus its own bonding curve, 100% of supply minted straight to the curve — nobody, including the creator, holds a balance to dump.

Launch a coin

One transaction. No presale, no team allocation — the curve holds 100% of supply from block one.

Coins on the pad

Every coin launched through the factory, newest first.

Blasts

Every 3 minutes: eligible or not, the engine is checked. Every real blast is one on-chain transaction — swap and burn together — link included below.

No blasts yet — the first one fires as soon as pooled fees clear the 3-minute mark.